

In a title, if your post contains spoilers, begin your title with. Piracy is a permanent ban, no warnings.Īll posts and comments, in the end, come down to moderator discretion. In my humble opinion, this mod is one of the finest mods in exsistence. Posts promoting or facilitating piracy in any way will be removed. Havent played Sim Settlements in awhile stopped just after RoC mod expansion. Lore / Dev bashing with no addition to discussion will be removed. Clickbait or extremely vaguely-titled posts will be removed. Twitch / Stream / Channel promotion not allowed. More than 1 in 10 of your posts or comments being self-promotional is spamming. Always follow Reddit guidelines for self-promotion when sharing your own content. Unnecessary flaming, personal attacks, etc will be removed. Memes, macros and low effort content are not permitted as posts.

Intentional spoilers will result in a ban. Titles and comments containing spoilers may be removed without notice. Use and abuse spoiler tags when applicable. Posts must be directly related to Fallout 4. Your account must be older than 2 days, to prevent spam. Official and Un-Official can be found Hereīefore posting anything to the subreddit, check our Megathreads WIKI to see if a megathread exists.See the rules below for more information. Rumors, leaks, announcements, fan art, and everything in between are allowed, as long as it's directly related to Fallout 4. A place for any and all discussion about Fallout 4.Complete Fix guide for all Fallout Games.So in other words it makes you feel more involved growing your settlement simply because cant just free build a settlement anymore and expect it to function efficiently. So that prevents you form makign settlements with like 100s of defense, water, and power production unless you can get your plots high enough to raise the taxes to cover those expenses. Then with the deficit enabled it costs 1 cap per point of defense from turrets and 1 cap per point of power on non-wind generators. Farms start at 2 food for aplot, then 6 at level 2, then 12 food at level 3 plot. Farms take away defense and water production, industustry takes away power, defense, and soemtimes happiness, commercial requires 5 population each. Meaning a level 1 residential plot will use 1 power and 1 food, a level 2 plot will use 2 power and 2 food, etc. The plots as they level take away form your food, power, water and defense values. It changes the settlers basic needs from 30 population needs 30 food, water, and X defense.

The dynamic needs for Sim Settlements is what makes it awesome.
